Electronic Theses and Dissertation
Universitas Syiah Kuala
NULL
THE INFLUENCE OF USING I SPY GAME TOWARDS STUDENTS’ VOCABULARY MASTERY (AN EXPERIMENTAL STUDY OF THE FIRST GRADE STUDENTS AT SMPN 2 TAKENGON)
Pengarang
SHAUMI FITRIA - Personal Name;
Dosen Pembimbing
Nomor Pokok Mahasiswa
1506102020065
Fakultas & Prodi
Fakultas KIP / Pendidikan Bahasa Inggris (S1) / PDDIKTI : 88203
Subject
Kata Kunci
Penerbit
Banda Aceh : Universitas Syiah Kuala., 2020
Bahasa
Indonesia
No Classification
-
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Abstract
Name : Shaumi Fitria
Student Number : 1506102020065
Study Program : English Education
Title : The Influence of Using I Spy Game Towards Students’ Vocabulary Mastery
Key words: I Spy Game, Vocabulary Mastery
Vocabulary is one of the basic and most important aspects in learning a language. In
the learning process, learners need to know lots of words of the target language with
such various techniques. Students’ vocabulary mastery is influenced by many factors.
In this research, researcher wants to know if there is significant influence towards
the students’ vocabulary mastery by using a game called I Spy as the technique used
in this research. This research is a quantitative approach with pre-experimental
design, one group pretest-posttest. The subjects of this research were the first grade
students of junior high school. The class chosen as the experimental class was VII2
which consisted of 30 students at SMP Negeri 2 Takengon with 15 female students
and 15 male students. The data was collected from the pretest and posttest result and
analyzed by using statistical formula. The analysis result of this study proved that
the students’ posttest scores are significantly increased higher than the pretest scores
which the mean of pretest was 46.7 and the mean of posttest was 70.5 and the gain
between the means was 23.8. According to the data analysis result, it can be inferred
that students’ tests scores increased after the I Spy game technique was applied
which means that it also influences students’ vocabulary mastery.
Tidak Tersedia Deskripsi
STUDENTS' MASTERY OF VOCABULARY BY USING ROSSWORD PUZZLE (Zaida, 2021)
THE APPLICATION OF COMIC STRIPS IN TEACHING VOCABULARY (AN EXPERIMENTAL RESEARCH AT SECOND GRADE STUDENTS OF SMPN 8 BANDA ACEH) (Lisa Darsalina, 2016)
IMPROVING STUDENTS’ VOCABULARY THROUGH SPELLING BEE GAME (AN EXPERIMENTAL RESEARCH AT SEVENTH GRADE STUDENTS OF SMPN 4 BANDA ACEH) (Muzdhalifah Alqinda, 2017)
THE USE OF COMIC AS A MEDIA IN TEACHING READING COMPREHENSION TO IMPROVE STUDENTS’ VOCABULARY MASTERY (DESI PURNAMA SARI, 2020)
THE CORRELATION BETWEEN READING COMPREHENSION AND VOCABULARY MASTERY (Maisarah, 2021)